Budiman, Diky, and I Ketut Gunarsa. 2025. “Edukasi Potensi Bisnis Game Melalui Gamification Method Bagi Generasi Z”. Jurnal Ilmiah Pengabdian Dan Inovasi 4 (2):121-30. https://doi.org/10.57248/jilpi.v4i2.722.